An Aion Primer – Basic Aion Guide

The massively multiplayer online RPG known as Aion (full name: “Aion: Tower Of Eternity”) is NCSoft’s latest foray into the MMORPG genre. So, what’s Aion all about and what makes it different from the myriad of other popular MMO games on the market now? This article aims to be your guide to the world of Aion, to give you a primer on the basics of how Aion works and what you can expect from the game.

The game takes place in two separate “worlds”, Elysea and Asmodae, inhabited by the Elyos and Asmodians, respectively. Elysea is bright and cheerful, whereas Asmodae is more dark and sinister. Players begin the game as humans in whichever world they choose. Players gain experience by completing quests and defeating enemies, which they then use to “level up” their characters. Once characters reach the required level, they become winged immortals known as “Daevas”. Once a character has become a Daeva, they travel to the capital city of whichever world they inhabit, to begin their new lives. Features

Character Creation & Customization

An important feature in any RPG, Aion features a robust character creation and customization system. This system allows players to fine-tune the height, weight and scale of various body parts. A variety of hair styles, skin colors, facial textures and voices are available to choose from. Players can go really in-depth with their character’s detailing, runescape money by adjusting eye shape/color, nose shape, ear size/shape, and tattoos for the character’s face and/or body. Aion also features the ability to dye a character’s equipment to change its color, and the ability to interchange graphics between weapons and armor that the characters have in their inventory (though this graphic swapping must be done between items of the same type).

Skill Chains

Many RPGs allow characters to gain and improve new skills as they progress. Aion introduces a subtle twist to this game mechanic with “Skill Chains”. With “Skill Chains”, skill upgrades may only be performed in a certain order (hence the term “chain”).

Classes

There are four “primary” classes: Warrior, Mage, Scout, or Priest. Once characters reach level 9, the player can then choose from two “specialized” classes related to their original “primary” class. Warriors can become either a “Templar” or “Gladiator”. Likewise, Mages can become either a “Sorcerer” or “Spirit Master”, Scouts can be either “Assassin” or “Ranger”, and Priests can become either a “Cleric” or a “Chanter”. Professions

On top of your character classes, there are six “crafting” professions (Alchemy, Cooking, Tailoring, Handicrafting, Weaponsmithing, and Armorsmithing) and two “extracting” professions. The extracting professions are learned automatically by each player, but the crafting professions must be learned manually. A single character is able to learn ALL of the crafting professions, but only master two. Becoming a “master” of a profession gives the player a fancy title and a boost to his or her stats.



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